This is the HOWTO for Linux loadable kernel modules (LKMs). It explains what they are and how to use and create them. It also includes documentation of parameters and.
This guide provides information about how to manage storage devices on SUSE Linux Enterprise Server 12 SP1. For information about partitioning and managing. Over few days I found lots software distributed as.tar.gz file. How do I install tar.gz files under Linux? 2.5A micro-USB power adapter. Just about any micro-USB power adapter should work, but the more power hungry devices you connect to your Pi the more critical a good.
Atari 8- Bit Computers: Frequently Asked Questions. Note from archiver< at> cs. This page is part of a big collection.
Usenet postings, archived here for your convenience. Current, and others where noted. Atari Corporation (actual name change). Smart. DOS, My. DOS tweaks. Space Arena M4, Up for Grabs M4, Zeppelin M4, Bounce Ball M4.
IMPORTANT NOTICE This Perl 5 Registered Module List document is currently not being maintained and is several years out of date. You can search current information on. General PC/104 Information. About the PC/104 Embedded Systems FAQ Contribute to the FAQ.
Drutt M4+, Rubacka vo kopec. David Gjerdrum. 2. UMC UM6. 50. 2I version of SALLY accounted for. Atari Corp. SECAM computer versions? May 1. 98. 3. - Atari 4.
PAL- UK field service manual FD1. Power: Used with an external 9 volt AC transformer power supply rated for at.
This article presents a timeline of events in the history of x86 DOS operating systems from 1973 to 2014. Other DOS operating systems are generally not part of the. A few weeks ago, a number of people started reporting having trouble with Siri. Phrases like 'Call my wife' or 'Tell my dad' stopped working. This is something I threw together that I thought you might find useful. I can only write about what I hear about, so if you know.
Atari CA0. 14. 74. May 1. 98. 3. - Atari 4. PAL- UK field service manual FD1.
Power: Used with an external 9 volt AC transformer power supply rated for at. Atari CA0. 14. 74.
B (8. Ki. B ROM), C0. No Monitor port. - Switch Box jack for RF output for TV. Channel switch on back of computer selects TV output RF channel: 2 or 3. TV Switch Box and TV connecting cable both supplied with computer.
B (8. Ki. B ROM), C0. Monitor port is Atari 5- pin.
Lacks the luminance video signal on pin 1. Lacks the chrominance video signal on pin 5.
T. V. B, C0. 60. 30. Late units: Atari BASIC Rev. C, C0. 24. 94. 7. Made in Hong Kong and Taiwan. Some internal pics. B, C0. 60. 30. 2. Late units: Atari BASIC Rev.
C, C0. 24. 94. 7. Visual tour: http: //www. More internal pics. C (8. Ki. B ROM), C0. Visual tour: http: //www. More internal pics.
February 1. 98. 4. REV. 0. 2 June 1. Subject: 1. 7) What is the Atari 6. XE? C (8. Ki. B ROM), C0. PAL and UK versions for PAL B or PAL I television, respectively.
Early units: No ECI. Most units: PAL 1. XE motherboard (including ECI, but only 6. Ki. B RAM). - 6. 50. MPU (Atari SALLY), C0.
ANTIC 'B' PAL version, C0. GTIA PAL version, C0.
Monitor port is Atari 5- pin. Television Jack for RF output. No TV Channel Select Switch. TV output: RF channel 4 (PAL version) or 3.
UK version). - TV Video Cable supplied with computer. Ki. B Operating System ROM. Most units: XL OS Rev.
C0. 61. 59. 8. - Late units: XL OS Rev. C3. 00. 71. 7. - Atari BASIC Rev. C (8. Ki. B ROM), C0. UK version also shipped in: Atari 6. XE Home Computer Outfit. Arabic Atari 6. 5XE Najm for PAL television in Arabia.
Reportedly widely sold in Saudi Arabia and Egypt. C (8. Ki. B ROM), C0.
Visual tour: http: //www. Another analysis (Polish). C (8. Ki. B ROM), C0. Monitor port is Atari 5- pin.
Television Jack for RF output. TV Channel Select Switch on back of computer selects RF channel: 2 or 3. TV Switch Box and TV Video Cable both supplied with computer. PAL and UK versions for PAL B or PAL I television, respectively.
MPU (Atari SALLY), C0. ANTIC 'B' PAL version, C0.
GTIA PAL version, C0. Ki. B Operating System ROM. Most units: XL OS Rev. C0. 61. 59. 8. - Late units: XL OS Rev.
C3. 00. 71. 7. - Atari BASIC Rev. C (8. Ki. B ROM), C0. Monitor port is Atari 5- pin. Television Jack for RF output. No TV Channel Select Switch. TV output: RF channel 4 (PAL version) or 3. UK version). - TV Video Cable supplied with computer.
SECAM version for SECAM television (France). MPU (Atari SALLY), C0. ANTIC 'B' PAL version, C0. FGTIA, C0. 20. 12. Ki. B Operating System ROM. Most units: XL OS Rev. C0. 61. 59. 8. - Late units: XL OS Rev.
C3. 00. 71. 7. - Atari BASIC Rev. C (8. Ki. B ROM), C0. Monitor port is Atari SECAM 6- pin.
No Television Jack. No TV Channel Select Switch. Color Mono switch on back of computer to affect video output. TV cable (Monitor port to SCART/Peritel) supplied with computer. Atari 1. 30. XE Personal Computer Owner's Manual C0. Atari 1. 30. XE Reference Manual (field service manual).
The 1. 30. XE was made in Taiwan (common) and China (late production). C (8. Ki. B), and Missile Command (8. Ki. B) all built- in on ROM (all.
Ki. B ROM chip; 2. Ki. B is unused), C1. C (8. Ki. B ROM), C0. Monitor port is Atari 5- pin. Television Jack for RF output.
TV Channel Select Switch: Either not present, or has no effect. TV output: RF channel 4. TV Video Cable supplied with computer. Some images of the 8. XE: http: //www. silicium. Jindrich Kubec writes, . D technical documentation by Atari.
CTIA/GTIA/FGTIA - - CTIA(NTSC): C0. GTIA,PAL: C0. 14. GTIA,NTSC: C0. 14.
FGTIA(SECAM): C0. CTIA = . A were GTIA- ready from their 1. Schematics is published single- sided. Schematics is published double- sided. A (1. 98. 2) Technical Reference Notes.
De Re Atari: A Guide to Effective Programming. C0. 60. 07. 0, c. De. Re. Atari? 4. Doug Neubauer. (via James Finnegan); Mr. Gregg Squires. Atari 4. Jay G. Miner - Project Chief Engineer, original concepts. Joseph C. Decuir - Original concepts, overall system design, ANTIC design.
Larry Kaplan - Contributed to original concepts by Miner/Decuir. Atari OS and wrote Video Easel and. Super Breakout). Steven T. Mayer - Overall system design. Ronald E. Milner - Overall system design.
John Vurich - Atari (Consumer) Manager of Product Planning. Francois Michel - ANTIC logic design.
George Mc. Leod - CTIA and GTIA logic design. Douglas G. Neubauer - POKEY logic design (also wrote Star Raiders). Scott Shiffman - System integration. Alan Miller - RAM selection, serial protocol, device communications. Atari OS and wrote Basketball).
Howard Bornstein - System monitor/resident firmware. Michael Albaugh - Lobbied Miner/Decuir for upper/lower case character set.
SIO issues. Mark Shieu - POKEY chip design. Steve Stone - POKEY layout design.
Steve Smith - Technician for ANTIC and GTIA. Delwin Pearson - Technician for POKEY. Kevin P. Mc. Kinsey - 8. Hugh M. Lee - 8.
Jeffery O. Nelson - 4. Douglas A. Hardy - 4. Atari 1. 20. 0XL hardware designers. Mark Lutvak - Project leader (Director of Product Marketing). Ajay Chopra - Product Specification lead author. Dave Sovey - Product Specification. Larry Plummer - Product Specification (Director of Engineering).
Regan Cheng - Case design. Atari 6. 00. XL/8. XL hardware designers (Atari New York Laboratory). Gregg Squires - Project Manager (Manager of Hardware Engineering). Robert (Bob) Card - Principal Engineer. Steven Ray - Critical Electronics Layout Designer.
Joel Moskowitz - Mechanical Engineer. Philippe des Rioux - Project engineer. Glenn Boles - Project engineer. Risa Rosenberg - Secretary to Gregg Squires. Atari 8. 00. XL/6.
XE/1. 30. XE/XEgs/8. XE hardware designers. Richard C. Pasco - FREDDIE logic design. Jose A. Valdes - 8. XL/6. 5XE/1. 30. XE/XEgs/8. XE development engineer. Ira Velinsky - 6.
XE/1. 30. XE/XEgs/8. XE industrial design (case design). Atari Operating System designers and programmers are given elsewhere in this.
FAQ List. SECAM computer versions? SECAM handle color is thus very different but since the. TV standards were quite similar across Europe (6.
Hz), a PAL TV set is very likely to be able to display a SECAM video signal. PAL/SECAM computers. What might happen if you run a software program designed with an NTSC Atari on. PAL or SECAM Atari, or a program designed with a PAL or SECAM Atari on an. NTSC Atari? PAL/SECAM hardware, as described. PIA Port A Input/Output Bit 0. Joystick #1 Forward/Up.
Driving Controller #1 Bit 0 (of 2- bit Gray code). Trackball #1 X Direction (high=right low=left). Touch Tablet #1 Stylus Button. Light Pen Button. Light Gun Trigger. XEP8. 0 Data to 8.
Column (serial output from computer). PIA Port A Input/Output Bit 1. Joystick #1 Back/Down. Driving Controller #1 Bit 1 (of 2- bit Gray code). Trackball #1 X Motion (square wave). XEP8. 0 Data From 8.
Column (serial input to computer). PIA Port A Input/Output Bit 2. Joystick #1 Left. Trackball #1 Y Direction (high=down low=up). Touch Tablet #1 Left Button.
Paddle #1 Trigger. PIA Port A Input/Output Bit 3. Joystick #1 Right. Trackball #1 Y Motion (square wave). Touch Tablet #1 Right Button. Paddle #2 Trigger. Potentiometer Scan 1 (POKEY) (returns values from 2.
Paddle #2 Position. Touch Tablet #1 Vertical Position. Joystick #1 Trigger (CTIA/GTIA/FGTIA). Driving Controller #1 Trigger (CTIA/GTIA/FGTIA). Trackball #1 Triggers/Buttons (CTIA/GTIA/FGTIA). XL/XE (not 4. 00): Light Pen/Light Gun Read (ANTIC).
Potentiometer Scan 0 (POKEY) (returns values from 2. Paddle #1 Position. Touch Tablet #1 Horizontal Position.
Controller port 2 (all machines). DE- 9 Plug - male. PIA Port A Input/Output Bit 4. Joystick #2 Forward/Up. Driving Controller #2 Bit 0 (of 2- bit Gray code).
Trackball #2 X Direction (high=right low=left). Touch Tablet #2 Stylus Button. Light Pen Button. Light Gun Trigger. XEP8. 0 Data to 8.
Column (serial output from computer). PIA Port A Input/Output Bit 5. Joystick #2 Back/Down.
Driving Controller #2 Bit 1 (of 2- bit Gray code). Trackball #2 X Motion (square wave). XEP8. 0 Data From 8. Column (serial input to computer).
PIA Port A Input/Output Bit 6. Joystick #2 Left. Trackball #2 Y Direction (high=down low=up). Touch Tablet #2 Left Button. Paddle #3 Trigger. PIA Port A Input/Output Bit 7. Joystick #2 Right.
Trackball #2 Y Motion (square wave). Touch Tablet #2 Right Button. Paddle #4 Trigger. Potentiometer Scan 3 (POKEY) (returns values from 2. Paddle #4 Position.
Touch Tablet #2 Vertical Position. Joystick #2 Trigger (CTIA/GTIA/FGTIA). Driving Controller #2 Trigger (CTIA/GTIA/FGTIA). Trackball #2 Triggers/Buttons (CTIA/GTIA/FGTIA). XL/XE (not 4. 00): Light Pen/Light Gun Read (ANTIC).
Potentiometer Scan 2 (POKEY) (returns values from 2. Paddle #3 Position. Touch Tablet #2 Horizontal Position. Controller port 3 (4. DE- 9 Plug - male. PIA Port B Input/Output Bit 0. Joystick #3 Forward/Up.
Driving Controller #3 Bit 0 (of 2- bit Gray code). Trackball #3 X Direction (high=right low=left). Touch Tablet #3 Stylus Button. Light Pen Button. Light Gun Trigger.
PIA Port B Input/Output Bit 1. Joystick #3 Back/Down. Driving Controller #3 Bit 1 (of 2- bit Gray code). Trackball #3 X Motion (square wave). PIA Port B Input/Output Bit 2. Joystick #3 Left. Trackball #3 Y Direction (high=down low=up).
Touch Tablet #3 Left Button. Paddle #5 Trigger. PIA Port B Input/Output Bit 3. Joystick #3 Right. Trackball #3 Y Motion (square wave). Touch Tablet #3 Right Button. Paddle #6 Trigger.
Potentiometer Scan 5 (POKEY) (returns values from 2. Paddle #6 Position. Touch Tablet #3 Vertical Position.